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Sound Effects Tibia [Elfbot]

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Sound Effects Tibia [Elfbot] Empty Sound Effects Tibia [Elfbot]

Mensagem por oclipper Sáb Jan 25, 2014 11:53 am

Sound effects em 100+ criaturas e 30 spells.

Soms tirados de: Zelda, Chrono Trigger, FInal Fantasy, Smash Bros, Mario... etc

Em 1999 havia o seguinte texto na página do jogo: "Sound will definitely be implemented. This will take some time, but the sound tracks can be composed meanwhile. The format will be MIDI"



Hotkeys

Sound Effects Tibia [Elfbot] Rg2QfAm



Ativar Persistent, clicar em edit

Sound Effects Tibia [Elfbot] TOGYG8r



Copiar e Colar as Hotkeys dentro de Persistent, dar Save/Restart

Sound Effects Tibia [Elfbot] PAvfCke

http://underwar.com.br/index.php?/topic/1248-elfbot-som-no-tibia-wav/page__fromsearch__1

Extrair do pacote soms .wav para dentro da pasta 'sounds' do Elfbot.

Sound Effects Tibia [Elfbot] PbE7iJS
Sound Effects Tibia [Elfbot] GFqnmo9


Link som .wav: www.speedyshare.com/YWY3b/sounds.zip

Hotkeys para colar no edit \/ Neste Forum o codigo fica 'bugado' oriento copiar o do link do Forum UnderWar

http://underwar.com.br/index.php?/topic/1248-elfbot-som-no-tibia-wav/page__fromsearch__1

Código:

auto 100 dontlist | if [$target.isplayer && $target.hppc <= 1] {playsound human.wav| wait 2000}
auto 100 dontlist | if [$hp == 0] {playsound dead.wav | wait 30000}
auto 100 dontlist | if [$curmsg.isprivate] {playsound navihey.wav}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Tarantula'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Spider'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Poison Spider'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Centipede'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Goblin'] {playsound tarantula.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Insect Swarmer'] {playsound tarantula.wav | wait 1000}  | if [$target.hppc <= 1 && $target.name == 'Crab'] {playsound tarantula.wav | wait 1000}  | if [$target.hppc <= 1 && $target.name == 'Larva'] {playsound tarantula.wav | wait 1000}  | if [$target.hppc <= 1 && $target.name == 'Dworc Venomsniper'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Bear'] {playsound tarantula.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Polar Bear'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dwarf'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Elf'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Minotaur'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Tortoise'] {playsound tarantula.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Rotworm'] {playsound tarantula.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Carrion Worm'] {playsound tarantula.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Skeleton'] {playsound skeleton.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Skeleton Warrior'] {playsound skeleton.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Demon Skeleton'] {playsound skeleton.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Undead Dragon'] {playsound skeleton.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Crypt Shambler'] {playsound skeleton.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Bone Beast'] {playsound skeleton.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Rat'] {playsound rat.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Cave Rat'] {playsound rat.wav | wait 1000}| if [$target.hppc <= 1 && $target.name == 'Squirrel'] {playsound rat.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Bat'] {playsound bat.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Mutated Rat'] {playsound bat.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Dragon Hatchling'] {playsound babydragon.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Frost Dragon Hatchling'] {playsound babydragon.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dragon Lord Hatchling'] {playsound babydragon.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Giant Spider'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dragon'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dragon Lord'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Frost Dragon'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Hydra'] {playsound gs.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Rotworm Queen'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Lizard High Guard'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Draken Warmaster'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Hellspawn'] {playsound gs.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Lizard Chosen'] {playsound gs.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Orc'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Amazon'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Pirate Marauder'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Lizard Sentinel'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Lizard Templas'] {playsound orc.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Eternal Guardian'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dwarf Soldier'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Merlkin'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Gozzler'] {playsound orc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Frost Giantess'] {playsound orc.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Orc Warrior'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Orc Spearman'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Valkyrie'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dwarf Guard'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Rotowm Queen'] {playsound orc2.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Blue Djin'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Green Djin'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dark Magician'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Elephant'] {playsound orc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Mammoth'] {playsound orc2.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Orc Leader'] {playsound orc3.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Orc Warlord'] {playsound orc3.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Barbarian Skullhunter'] {playsound orc3.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Lizard Zaogun'] {playsound orc3.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Fire Elemental'] {playsound exoriflam.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Hellfire Fighter'] {playsound exoriflam.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Diabolic Imp'] {playsound exoriflam.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Massive Fire Elemental'] {playsound exoriflam.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Fire Devil'] {playsound exoriflam.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Brimstone Bug'] {playsound inseto.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Scarab'] {playsound inseto.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Blood Crab'] {playsound inseto.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Parrot'] {playsound inseto.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Ancient Scarab'] {playsound inseto.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Toad'] {playsound inseto.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Orshabaal'] {playsound orshabaal.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Morgaroth'] {playsound orshabaal.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Ghazbaran'] {playsound orshabaal.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Apocalypse'] {playsound orshabaal.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Arkhothep'] {playsound orshabaal.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Winter Wolf'] {playsound wolf.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Wolf'] {playsound wolf.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'War Wolf'] {playsound wolf.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Hellhound'] {playsound wolf.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Werewolf'] {playsound wolf.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Damaged Worker Golem'] {playsound machine.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'War Golem'] {playsound machine.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Worker Golem'] {playsound machine.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Slime'] {playsound slime.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Acid Blob'] {playsound slime.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Mercury Blob'] {playsound slime.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Death Blob'] {playsound slime.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Gladiator'] {playsound gladiator.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Pirate Corsair'] {playsound gladiator.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Spectre'] {playsound spectre.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Banshee'] {playsound spectre.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Terror Bird'] {playsound bird.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Penguin'] {playsound bird.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Orc Raider'] {playsound raider.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Orc Marauder'] {playsound raider.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Nightmare'] {playsound raider.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Nightmare Scion'] {playsound raider.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Energy Elemental'] {playsound eelemental.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Damaged Worker Golem'] {playsound eelemental.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Massive Energy Elemental'] {playsound eelemental.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Worker Golem'] {playsound eelemental.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'War Golem'] {playsound eelemental.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Bog Raider'] {playsound bog.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Beholder'] {playsound bog.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Ghoul'] {playsound bog.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Defiler'] {playsound bog.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Elder Beholder'] {playsound bog.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Braindeath'] {playsound bog.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Water Elemental'] {playsound welemental.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Massive Water Elemental'] {playsound welemental.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Destroyer'] {playsound destroyer.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Black Knight'] {playsound destroyer.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Barbarian Bloodwalker'] {playsound destroyer.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Dog'] {playsound dog.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Stone Golem'] {playsound stonegolem.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Sibang'] {playsound sibang.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Chicken'] {playsound chicken.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Cat'] {playsound cat.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Wasp'] {playsound wasp.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Hyaena'] {playsound hyaena.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Earth Elemental'] {playsound earth.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Massive Earth Elemental'] {playsound earth.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Ghost'] {playsound banshee.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Phantasm'] {playsound banshee.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Spit Nettle'] {playsound spit.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Spectre'] {playsound spectre.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Banshee'] {playsound spectre.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Behemoth'] {playsound behemoth.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Juggernaut'] {playsound behemoth.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Kongra'] {playsound behemoth.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Haunted Treeling'] {playsound tree.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Cyclops'] {playsound cyc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Wild Warrior'] {playsound cyc.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Barbarian Headsplitter'] {playsound cyc.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Cyclops Smith'] {playsound cyc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Cyclops Drone'] {playsound cyc2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Plaguesmith'] {playsound cyc2.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Crazed Beggar'] {playsound begar.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Smuggler'] {playsound begar.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Hunter'] {playsound begar.wav | wait 1000}
auto 100 dontlist | if [$target.hppc <= 1 && $target.name == 'Nomad'] {playsound begar2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Dark Monk'] {playsound begar2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Gang Member'] {playsound begar2.wav | wait 1000} | if [$target.hppc <= 1 && $target.name == 'Bandit'] {playsound begar2.wav | wait 1000}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exura'] {playsound exura2.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exevo gran mas flam'] {playsound exevogranmasflam.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori flam'] {playsound exoriflam.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori tera'] {playsound exoritera.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exevo tera hur'] {playsound exevoterahur.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utamo vita'] {playsound utamovita.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utito mas sio' || $curmsg.content == 'utori mas sio'] {playsound utito.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exeta res'] {playsound exetares.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exevo gran mas frigo'] {playsound exevogranmasfrigo.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori vis'] {playsound exorivis.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori mas'] {playsound exorimas.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utana vid'] {playsound utanavid.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori frigo'] {playsound exorifrigo.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utamo tempo san'] {playsound utamotemposan.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utani tempo hur'] {playsound hur.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exura gran mas res'] {playsound masres.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exevo mas san'] {playsound massan.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori san'] {playsound exorisan.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utamo tempo'] {playsound utamotempo.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori' || $curmsg.content == 'exori gran'] {playsound exorigran.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exani hur "up"' || $curmsg.content == 'exani hur "down"'] {playsound jump.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori con'] {playsound exoricon.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'utito tempo san' || $curmsg.content == 'utito tempo'] {playsound charge.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exura san'] {playsound exurasan2.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exura vita'] {playsound exuravita.wav}
auto 100 dontlist | if [$curmsg.isdefault && $curmsg.content == 'exori hur'] {playsound exorihur.wav}



http://underwar.com.br/index.php?/topic/1248-elfbot-som-no-tibia-wav/page__fromsearch__1
oclipper

oclipper
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Mensagens : 7
Data de inscrição : 30/12/2013

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