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PushPlayer # Fire + Paralyze # !
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PushPlayer # Fire + Paralyze # !
- Código:
[Icons]
Name: >>
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] $target.posy $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] $target.posy $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 150
AlignY: Absolute
PositionY: 300
Text: >>
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 150
AlignY: Absolute
PositionY: 300
Text: >>
TextColor: 32768
HoverColor: 0
Name: <<
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] $target.posy $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] $target.posy $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 80
AlignY: Absolute
PositionY: 300
Text: <<
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 80
AlignY: Absolute
PositionY: 300
Text: <<
TextColor: 32768
HoverColor: 0
Name: /\
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy-1] $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy-1] $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 118
AlignY: Absolute
PositionY: 270
Text: /\
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 118
AlignY: Absolute
PositionY: 270
Text: /\
TextColor: 32768
HoverColor: 0
Name: \/
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy+1] $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz $target.posx [$target.posy+1] $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 117
AlignY: Absolute
PositionY: 320
Text: \/
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 117
AlignY: Absolute
PositionY: 320
Text: \/
TextColor: 32768
HoverColor: 0
Name: /\<
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy-1] $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy-1] $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 80
AlignY: Absolute
PositionY: 270
Text: /\<
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 80
AlignY: Absolute
PositionY: 270
Text: /\<
TextColor: 32768
HoverColor: 0
Name: /\>
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy-1] $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy-1] $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 147
AlignY: Absolute
PositionY: 270
Text: /\>
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 147
AlignY: Absolute
PositionY: 270
Text: /\>
TextColor: 32768
HoverColor: 0
Name: \/>
Enabled: yes
DrawAsBackground: no
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy+1] $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx+1] [$target.posy+1] $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 145
AlignY: Absolute
PositionY: 321
Text: \/>
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 145
AlignY: Absolute
PositionY: 321
Text: \/>
TextColor: 32768
HoverColor: 0
Name: \/<
Enabled: yes
DrawAsBackground: yes
Size: Small
LeftCommand: useoncreature 3172 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy+1] $target.posz
RightCommand: useoncreature 3188 target | moveitemonground $target.posx $target.posy $target.posz [$target.posx-1] [$target.posy+1] $target.posz | wait 2000 | paralyze target
State: Inactive
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 80
AlignY: Absolute
PositionY: 321
Text: \/<
TextColor: 32768
HoverColor: 0
State: Active
IconType: Normal
IconIds: 0 0 0 0
BkgType: Normal
BkgIds: 0 0 0 0
AlignX: Absolute
PositionX: 80
AlignY: Absolute
PositionY: 321
Text: \/<
- Oque ira acontecer?
Ira tacar Fire Field na Pessoa & Ira Paralizala com 1 Segundo Antes de Ser Empurrada!
- Como Utilizar?
Clique 2 vezes com o botão direito do mouse na seta que indica o local que sera empurra... Esta configurado para atacar Paralizer depois de 2 Segundos... Você pode configurar alterando colando no bloco de notas e apertando CTRL + F e procure por wait 2000, a cada 1000ms representa 1 segundo! Obrigado...
OBS: Não testei esses icons.. então não venha criticar se não funcionar!!
Drakzyn- Moderador Nv.3
- Mensagens : 235
Data de inscrição : 28/12/2012
Idade : 29
Localização : Osasco
Re: PushPlayer # Fire + Paralyze # !
Boom aki nao funciono direito!!
Ele taca fire tall ea paralyze mais meio que demora e nao sai tao certo a paralyze na hora de empurrar !!
Eo id da RUNA paralyze é 3165 ta errado la :p
OBS: nao estou julgando :p
Ele taca fire tall ea paralyze mais meio que demora e nao sai tao certo a paralyze na hora de empurrar !!
Eo id da RUNA paralyze é 3165 ta errado la :p
OBS: nao estou julgando :p
Rickmep- Membro Elf - Nv.1
- Mensagens : 33
Data de inscrição : 16/01/2013
Idade : 27
Localização : Brazil
Re: PushPlayer # Fire + Paralyze # !
Opa, la na pagina você encontra um tutorial melhor, qualquer duvida so falar pelo inbox da pagina, abç!
facebook.com/ciroscript
Link do push icon com fire -> [Tens de ter uma conta e sessão iniciada para poderes visualizar este link]
Obs: também vendo hotkeys de push com target e sem target, video no meu canal:
[Tens de ter uma conta e sessão iniciada para poderes visualizar este link]
facebook.com/ciroscript
Link do push icon com fire -> [Tens de ter uma conta e sessão iniciada para poderes visualizar este link]
Obs: também vendo hotkeys de push com target e sem target, video no meu canal:
[Tens de ter uma conta e sessão iniciada para poderes visualizar este link]
vilden- Membro Elf - Nv.4
- Mensagens : 61
Data de inscrição : 23/12/2016
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